Projects Made With Blender 3.6 Geometry Nodes

  Projects Made With Blender 3.6 Geometry Nodes :

The world of 3D art is ever-evolving and the possibilities are endless. Blender 3D artists are continually pushing the boundaries of what's possible and creating breathtakingly realistic simulations and mind-blowing projects. 

They are able to reimagine the world in a new and creative way with the help of the Geometry Nodes and other tools. In this article, we will be exploring nine incredible projects by some of the most talented Blender 3D artists.

Procedural Flowmap Blender Geometry Nodes project.

The first project is by Kuldeep Singh who shared an incredible Procedural Flowmap blender project. Using the Geometry Nodes, he was able to create stunning effects with the Procedural Flowmap preset. He also created a video tutorial showing how to create a flow map with the preset.

Procedural Flowmap Blender Geometry Nodes project.
Procedural Flowmap Blender Geometry Nodes project.

fractured text with the fracture addon.

Manu Järvinen Artist has created some truly unique fractured text with just the fracture addon that came with Blender. 

fractured text with the fracture addon.
fractured text with the fracture addon.

Blender Procedural Building Generator.

Rahul patil also shared his Procedural Building Generator with the interior which he created with the help of the blender Geometry Nodes.

Blender Procedural Building Generator.
Blender Procedural Building Generator.

Blender terrain generator.

Hiranoji 3D Artist also shared his unique terrain generator and of course, he created it with the help of the blender Geometry Nodes. 

Blender terrain generator.
Blender terrain generator.

lens flares add-on.

Monaime Zaim shared a sneak peek of his upcoming version of the lens flares add-on. This version will include a real-time obstacle detection system as well as a new presets browser.

Burning house simulation made with Blender Simulation Nodes.

Sergey Metelsky has demonstrated a physically accurate burning house simulation made with Blender's Simulation Nodes

Burning house simulation made with Blender Simulation Nodes.
Burning house simulation made with Blender Simulation Nodes.

Car parking with Blender 3.6 geometry nodes

Xdaniel creates car parking in Blender 3.6 and got some free cars from Sketchfab and randomized them with Blender geometry nodes for making some parking.

Procedural building in blender

Elandit has been experimenting with Procedural building in a blender, randomly arranging the light of the window and randomizing the color within a certain width. 

Procedural building in blender
Procedural building in blender

Blender Live Paint Filter 2.0 Update

AlanWyatt3D has recently shared a sneak peek of his upcoming Blender Live Paint Filter 2.0 Update improvements! This tool was created to make digital art more accessible to all levels of artists. 

Blender Live Paint Filter 2.0 Update
Blender Live Paint Filter 2.0 Update

With the Live Paint Filter, users can create stunning artwork with the same feel that comes from traditional physical artwork. 

It works by assigning the filter to any object in the scene and creating a plane in front of the camera that reflects the scene behind it. This update will make this already powerful tool even better, and it will be exciting to see the finished product!

incredible projects are done with Blender Geometry Nodes.

These incredible projects show just how much can be done with Blender 3D and the Geometry Nodes. From stunning visuals to creative projects, these artists are pushing the boundaries of what's possible and creating amazing art. 

With the help of Blender 3D and Geometry Nodes, the possibilities are endless.

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